THE MIGHTY CITADEL OF DUN
Joined on 6/12/13
actually, the game itself wasn't that bad, i mean i enjoy games that can be unversally difficult, but in this i think the only issue was that it wasn't pollished enough, when i sent you that email and what my thoughts were. It wasn't because the game was bad but because i saw potential and didn't want you to feel discouraged about not improving it. i added the metroidvania bit because i thought it was away to be more open about Robin Raids adventures of kinkyness through a world where sex is used as a biproduct as well the gimmick. As i said last time i have no desire to get anything out of this except watch you succeed and watch everyone else screw themselves lmao. i just like to present ideas for people who i believe deserve the support and the help they deserve because the more input the better and i'm not a shy person to offer ideas and suggestions that could help in the long run. So all and all don't doubt yourself with your platfroming progamming skills it will come around the more you work with your creation. just like fixing an engine, it's easy to take apart but time to put together but once you are done you'll know it by heart. So keep up the great work and don't doubt yourself.
In a general sense I agree with the guy down there ---v when he says the game isn't that bad, and that it needed polishing. I was never really a fan of platforming games myself, so I'm a bit biased when I say that I didn't like it, which I did actually like it, as it was a change of pace from the point and click style.
You're constantly improving, so keep up the good work.